This 12-week course digs into the application of Artificial Intelligence to Games—focusing on core techniques, essential skills and principles transferable from one domain to another. Lessons (1h) are released weekly and combine short videos with exercises plus optional coding.
Target Audience
The course is aimed at technically-oriented developers, and the Main track should be generally accessible to designers, testers and producers. The primary audience consists of Software Engineers though, and there will be an Advanced track with programming exercises too.
Am văzut primele 3 episoade. Pe lângă faptul că este ușor neinteresant, modul în care vorbește omu’ este enervant de lent. Și nici nu există vreo opțiune de a rula la 1.5-2x …